Comments on: Release in Q3 2014 /2014/02/release-in-q3-2014/ Official Website (archived) Wed, 30 Dec 2020 10:17:16 +0000 hourly 1 https://wordpress.org/?v=6.7.2 By: aleksander /2014/02/release-in-q3-2014/#comment-149541 Wed, 30 Jul 2014 09:21:02 +0000 /?p=2158#comment-149541 I would like to see planes and ships in this game

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By: Ron /2014/02/release-in-q3-2014/#comment-117817 Wed, 25 Jun 2014 10:21:11 +0000 /?p=2158#comment-117817 Did I miss registrations for the closed beta testing?

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By: Jagd /2014/02/release-in-q3-2014/#comment-105240 Wed, 11 Jun 2014 14:00:13 +0000 /?p=2158#comment-105240 Been waiting for a game like this one since Sid Meier’s Railroads. I’m eagerly waiting for it to be released. I don’t believe no other company is developing this genre of game.

I hope the next few months goes well with the development of Train Fever.

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By: Harry /2014/02/release-in-q3-2014/#comment-72932 Mon, 05 May 2014 14:05:59 +0000 /?p=2158#comment-72932 Very good decicion.

I prefer a longer waiting time and be not dissepointment when i buy and play the game. Than a quick release and get stuck with a unfinshed beta version of it.

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By: kalacs /2014/02/release-in-q3-2014/#comment-17795 Sat, 08 Mar 2014 10:38:58 +0000 /?p=2158#comment-17795 In reply to Berry.

It worked perfectly with TTD and it would work with T-F too. Iam sure its much work, but still i think it would worth the time and effort. Its a lot more fun to build together (even if the other player is your competitor).

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By: Michael /2014/02/release-in-q3-2014/#comment-17429 Tue, 04 Mar 2014 18:41:07 +0000 /?p=2158#comment-17429 Please take your time. We’ve been waiting for so long and I rather keep waiting a little longer for a descent game than getting something only half finished or buggy.

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By: Oliver Mayer /2014/02/release-in-q3-2014/#comment-17395 Tue, 04 Mar 2014 08:11:53 +0000 /?p=2158#comment-17395 This is really good news! We don’t care about an early release, but about a well develloped game. I feel comfortable with this. And maybe this’ll bring a better sale on christmas. I wish you good progress…

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By: Rich /2014/02/release-in-q3-2014/#comment-17333 Mon, 03 Mar 2014 18:25:32 +0000 /?p=2158#comment-17333 In reply to Super Jesse 64.

I really hardly ever use planes in any of these games, and ships are just so slow and inefficient I never use them.

However, I would love to have working seaports with ships that pick up and drop off containers to send goods to and from my container trains. More like “A-Train”. I think that would be awesome!

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By: Axel Springer /2014/02/release-in-q3-2014/#comment-17295 Mon, 03 Mar 2014 06:59:41 +0000 /?p=2158#comment-17295 In reply to Berry.

At the moment: “Retail sales in non-German speaking countries may be announced at a later point in time.”

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By: Berry /2014/02/release-in-q3-2014/#comment-17279 Sun, 02 Mar 2014 22:06:59 +0000 /?p=2158#comment-17279 In reply to kalacs.

Multiplayer?
As in a competition with actual players?

I think that’d be an absolutly enormous challenge for the T-F team…
But to I think that two or more players building something and having their own fully opporational infratructure might be a bit too much on the technical side, especially peoplewith low-spec computers.
And IDK how hard it is to build an entire online network with servers and such, but I bet that it isn’t something that can be done in 5 minutes.

So multiplayer would be awesome, but it isn’t really needed and it might be too hard for the team to make.

An online update in the future would be awesome.

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