Comments on: Post release plans /2014/09/post-release-plans/ Official Website (archived) Wed, 30 Dec 2020 10:17:01 +0000 hourly 1 https://wordpress.org/?v=6.7.2 By: John /2014/09/post-release-plans/#comment-225804 Thu, 18 Sep 2014 17:50:40 +0000 /?p=5142#comment-225804 Save Files can be found in C:\Users\Username\AppData\Roaming\Steam\..

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By: James /2014/09/post-release-plans/#comment-223288 Wed, 17 Sep 2014 10:57:58 +0000 /?p=5142#comment-223288 Yesterday I finally found some time to try the game. I am a sponsor from day one and I am very happy with the beautiful game you guys made! However I have some suggestions as well:

The learning cycle is very steep. There should be a tutorial to make the game attractive for a lot more people.

Why aren’t there other (AI) players in the game? Like the classic Transport Tycoon it’s great to go up against other “tycoons”. This would be a great feature and would make the game much more into a … Game.

Looking forward to new features and additions,

JD

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By: Simon and Simon /2014/09/post-release-plans/#comment-220748 Mon, 15 Sep 2014 10:16:56 +0000 /?p=5142#comment-220748 you should also provide a way to erase save file from the game

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By: Qt /2014/09/post-release-plans/#comment-219677 Sun, 14 Sep 2014 15:38:34 +0000 /?p=5142#comment-219677 In reply to Qt.

that and also trains not choosing empty platforms in a station, all blocking one platform

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By: Sven /2014/09/post-release-plans/#comment-214584 Thu, 11 Sep 2014 17:10:11 +0000 /?p=5142#comment-214584 In reply to mikael.

Thats all good news!

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By: Manou /2014/09/post-release-plans/#comment-214398 Thu, 11 Sep 2014 14:24:06 +0000 /?p=5142#comment-214398 I can’t wait for the Mac version to come out. You say that it’s going to be released today, but is that still true or will it be delayed because you have to integrate the important updates ?

I hope it will run on my Mac Book Air 13″ mid-2013 (8GB Ram, Intel HD5000, i7), required specs say it does…

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By: Galwran /2014/09/post-release-plans/#comment-214262 Thu, 11 Sep 2014 12:25:04 +0000 /?p=5142#comment-214262 In reply to Sven.

Yes, but if the depot is parallel to the station, the train cannot find its way.

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By: Vaughn /2014/09/post-release-plans/#comment-213107 Wed, 10 Sep 2014 21:35:04 +0000 /?p=5142#comment-213107 I meant 70 vehicles not lines.

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By: Vaughn /2014/09/post-release-plans/#comment-213097 Wed, 10 Sep 2014 21:31:46 +0000 /?p=5142#comment-213097 Ok! I have accumulated 30m by 1876 or something and I am understanding how things tick, gotta say its enjoyable and intensely absorbing. I HAVE A MAJOR PROBLEM; I am now spending over 80% of my in-game time replacing retiring vehicles. This just isn’t right. I like the way you have done things and I reject many of the complaints as simply not understanding the game dynamics so I would hate to see you just put in a “replace” button. But understanding how the databases that support an engine like this work it should be possible to schedule a replacement by buying a replacement that sits in the depot and then one schedules the vehicle to drop of its current load and return itself to depot where you can click “sell” after it arrives. That sound like a nice working model for doing it where it is not like a cheat but will alleviate the laborious task of doing nothing but replace tired vehicles once you get to more than 70 lines, PLEEEZE! this is spoiling the game. I’m working around all the other stuff people are moaning about and I understand the philosophy behind your design and love it but this is a deal breaker for me and will be for many!

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By: admin /2014/09/post-release-plans/#comment-213063 Wed, 10 Sep 2014 21:04:45 +0000 /?p=5142#comment-213063 In reply to reijnemans.

Sorry, mikaels post was not correct. It has been edited now.

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