Comments on: Diamond crossovers, better usability and many improvements /2015/09/diamond-crossovers-better-usability-and-many-improvements/ Official Website (archived) Wed, 30 Dec 2020 10:15:43 +0000 hourly 1 https://wordpress.org/?v=6.7.2 By: William /2015/09/diamond-crossovers-better-usability-and-many-improvements/#comment-628256 Fri, 01 Jul 2016 23:52:33 +0000 /?p=19373#comment-628256 Hi folks, love the game.

With deepest respect, I have to side with the players who don’t agree with the specialized cargo classification of the vehicles. A shipping company will go to great lengths to find any commodity that can be loaded into their trucks, trains and/or planes, and then they will find a way to ship it. Even the simplest transport manager know the most important rule is never, never, never move a vehicle empty.

One of the distinct traits that used to make your game better than your competitors was what I thought was a conscientious acknowledgement of that fact. I relished the ability to find as many jobs per mile as I possibly could for a multi cargo vehicle.

Could you perhaps add another option to the load configuration that sets the vehicle back to its old semi-universal mode? If so you are my heroes. If not you are still excellent game designing geniuses who make an outstanding product. Thanks for the many, many hours of fun you have provided.

Viva La Mechanization!

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By: Simon /2015/09/diamond-crossovers-better-usability-and-many-improvements/#comment-600957 Tue, 24 Nov 2015 23:01:41 +0000 /?p=19373#comment-600957 The month end pause is terrible in Windows 10. Windows 8 it was annoying, but it’s a game killer with 10. A full 1 second game freeze. Using i7 5700HQ, GTX970M, 16RAM. Needs to be fixed, please.

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By: Florian Reisinger /2015/09/diamond-crossovers-better-usability-and-many-improvements/#comment-579506 Thu, 24 Sep 2015 14:48:17 +0000 /?p=19373#comment-579506 In reply to Oleksandr.

How do you make X crossovers?

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By: Kynio /2015/09/diamond-crossovers-better-usability-and-many-improvements/#comment-578197 Mon, 21 Sep 2015 16:35:24 +0000 /?p=19373#comment-578197 In reply to Verdolino.

Don’t freeze for me. Everything works very smooth on the highest graphics settings. Even with 32-bit version of Train Fever (i don’t check 64-bit yet). My OS: Windows 10 64bit.

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By: Christoph /2015/09/diamond-crossovers-better-usability-and-many-improvements/#comment-578183 Mon, 21 Sep 2015 15:47:40 +0000 /?p=19373#comment-578183 In reply to RAAndre.

I agree, this should be a high priority for next patches! But you can deactivate autosave in the menu. Also in some cases the end of month lag is shorter if you reduce your graphics settings.

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By: RAAndre /2015/09/diamond-crossovers-better-usability-and-many-improvements/#comment-578180 Mon, 21 Sep 2015 15:30:03 +0000 /?p=19373#comment-578180 In reply to Verdolino.

Yes, the freezing is very annoying. The end if the year is the worst, plus the introduction of new rolling stock (“Oh Yeah!”), plus the autosave . . . . time to go to the bathroom I guess.

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By: Verdolino /2015/09/diamond-crossovers-better-usability-and-many-improvements/#comment-578116 Mon, 21 Sep 2015 11:05:25 +0000 /?p=19373#comment-578116 Hello. Where should I send the email to the problems?
To me at the end of each month will freeze for a while, and it’s very annoying.

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By: Martin /2015/09/diamond-crossovers-better-usability-and-many-improvements/#comment-576555 Thu, 17 Sep 2015 19:21:39 +0000 /?p=19373#comment-576555 In reply to Tom.

Yup. 32-bit…

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By: Kynio /2015/09/diamond-crossovers-better-usability-and-many-improvements/#comment-576535 Thu, 17 Sep 2015 18:28:19 +0000 /?p=19373#comment-576535 still the most annoying thing is that passengers jump out of the train during the journey…

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By: Tom /2015/09/diamond-crossovers-better-usability-and-many-improvements/#comment-576512 Thu, 17 Sep 2015 17:21:21 +0000 /?p=19373#comment-576512 In reply to Martin.

Martin, can you please have look in your main menu to check if you run the 32bit or 64bit version? It seems GOG published the wrong (32bit) version. We are currently in contact with GOG to get that fixed.

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