Comments on: Update announcement and Happy Holidays! /2015/12/update-announcement-and-happy-holidays/ Official Website (archived) Wed, 30 Dec 2020 10:15:43 +0000 hourly 1 https://wordpress.org/?v=6.7.2 By: Patrick /2015/12/update-announcement-and-happy-holidays/#comment-616435 Mon, 21 Mar 2016 17:13:58 +0000 /?p=20818#comment-616435 Guten Tag geschätztes Entwicklerteam

Die Ankündigungsfrist “1. Quartal 2016” läuft langsam aus. Wird es eine Punktlandung?

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By: Bas Folles /2015/12/update-announcement-and-happy-holidays/#comment-608681 Wed, 27 Jan 2016 16:14:05 +0000 /?p=20818#comment-608681 When I read this comments, I saw not everyone know this is the first game of the developers. In a first game I accept some bugs, because the developers can fix them for a new update. I think if every game is perfect during release, the developers wouldn’t update their games anymore. This was my philosophy about game updates and the developers. Now the ‘bugs an wishes’
Bugs:
– Lampposts on the streets; the buses, trams and cars drive into the pole.
– (less disturbing) short freeze at the end of the month (later in game, when you have built more railways
– if building a railroad crossing at a dike, the roads are quite steep
Wishes:
– Ability to set platforms at large train stations. (a little bit possible with waypoints or signals)
– Diesel multiple units (like DB BR 643/644) from around 2000 (if mods installed not very necessary)
– Modern articulated bus (like MAN Lion’s City G) for after 2010 (when the Duvedec disappear, also unnecessary if mods installed)

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By: Skiwee /2015/12/update-announcement-and-happy-holidays/#comment-608540 Mon, 25 Jan 2016 15:09:39 +0000 /?p=20818#comment-608540 Since this is the last foreseeable update will you guys finally be adding Maglev? Germany did after all pioneer the technology.

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By: [MAZA]Dr.Tesla /2015/12/update-announcement-and-happy-holidays/#comment-606934 Thu, 14 Jan 2016 01:45:59 +0000 /?p=20818#comment-606934 In reply to Stan.

yeah steam workshop will give new life to the game and will make it last even longer!!

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By: paolo /2015/12/update-announcement-and-happy-holidays/#comment-606381 Mon, 11 Jan 2016 00:36:50 +0000 /?p=20818#comment-606381 In reply to Tom.

in the next patch solve the problem of freeze every first of the month

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By: electricmonk2k /2015/12/update-announcement-and-happy-holidays/#comment-606325 Sun, 10 Jan 2016 17:31:16 +0000 /?p=20818#comment-606325 In reply to electricmonk2k.

I have posted an expanded version of this idea here – /forums/topic/proposalmaps-regions-in-train-fever-maps/

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By: Oleksandr /2015/12/update-announcement-and-happy-holidays/#comment-605486 Tue, 05 Jan 2016 17:13:15 +0000 /?p=20818#comment-605486 In reply to Stan.

+1

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By: Stan /2015/12/update-announcement-and-happy-holidays/#comment-605283 Mon, 04 Jan 2016 20:36:54 +0000 /?p=20818#comment-605283 I’m just surprised no one requested so far Steam workshop integration for that last update. So please if you could at least have a look at that feature…

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By: Oleksandr /2015/12/update-announcement-and-happy-holidays/#comment-605176 Mon, 04 Jan 2016 08:45:29 +0000 /?p=20818#comment-605176 In reply to Oleksandr.

Oh, and I forgot to ask for the easy way to find a slow parts of a track. When I modify an old track for a 300kmph TFV, I would like to turn speed limit symbols ON for that track (those which I see during the track creation process), so I will find slow segments in a moment, and will reconstruct them.

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By: Oleksandr /2015/12/update-announcement-and-happy-holidays/#comment-604988 Sun, 03 Jan 2016 11:22:17 +0000 /?p=20818#comment-604988 The word ‘final’ before the word ‘update’ is definitely a sad combination. But if developers will ask what we would like to see in the final update, my answer would be:

***Four bug fixes and three new features:***
***fixes***
1) fix that microfreeze at the start of each month (in the late game);
2) fix a Doppler effect for trains which have a reversed engine car in their tail (such as TFV and DUALSTOX) ;
3) update a bulldoze via icons (I want to be able to bulldoze stops and stations by clicking on their hovering icons just like I do when bulldozing the path signals);
4) fix DUALSTOX hopping when it is leaving the railroad crossing segment of the track (for instance, the TFV doesn’t hop on that part of a track).
***features***
1) modifiable calendar speed
2) update current event notification system which must log every notification and will report about the availability of a new stuff (electricity, high speed tracks, new roads, new signals etc.) as well as prediction of unavailability of an old stuff;
3) 2D map with industry icons and a simple route planning tool (similar to editable polylines in CAD software)

And I would buy a DLC which will add seasons of the year into the game (snowy winter, spring full of flowers, green summer, golden autumn). And please, add lakes to the map generator. Thanks, and all the best to Urban Games. Good luck.

PS. And it is in an interest of the developers to implement in-game context based help system so the game will receive better reviews and farther sales.

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