animation – Train Fever Official Website (archived) Tue, 06 Jan 2015 12:42:29 +0000 en-US hourly 1 https://wordpress.org/?v=6.7.2 [BUG] Wheel rotation at train stopping /forums/topic/bug-wheel-rotation-at-train-stopping/ Tue, 06 Jan 2015 12:40:55 +0000 /forums/topic/bug-wheel-rotation-at-train-stopping/ When train stopping, at the end wheels make random rotation and drive animation rewinds randomly not sync with wheels. So on steam locomotives after stopping wheels may looks like this:

This is definitely a bug with animations playing.

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[HELP] How Works Wheel animation on vehicles. /forums/topic/help-how-works-wheel-animation-on-vehicles/ Thu, 25 Sep 2014 12:22:37 +0000 /forums/topic/help-how-works-wheel-animation-on-vehicles/ Continue reading ]]> Hello everyone.

 

I’m creating this topic in an attempt to take a course (and others who may have the same), I’m currently trying to implement the animation system in the wheels of the vehicle, I noticed that the parameters related to animation of the wheels are in the archives of extension “.mdl” getting in “configs = {” industry, so I’m not able to set these wheels to turn as the movement of the vehicle and rotate the front curves.

 

Have you noticed that in most models (standard models already in the game) the wheel is in a separate file, so I believe that it can be configured for any system of axes.

 

Any of you could tell me more precisely what is the process to get the animation wheels of vehicles? I must before exporting the model to create the animation of the wheels? is there any specific procedure to configure the rotation properly?

 

 

I thank you all very community, my many thanks.

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