Possible to adjust population limit? – Train Fever /forums/topic/possible-to-adjust-population-limit/feed/ Wed, 30 Apr 2025 12:42:23 +0000 https://bbpress.org/?v=2.6.13 en-US /forums/topic/possible-to-adjust-population-limit/#post-13203 <![CDATA[Possible to adjust population limit?]]> /forums/topic/possible-to-adjust-population-limit/#post-13203 Tue, 11 Nov 2014 17:38:24 +0000 stevendshen Hi devs,

I am having late game frustrations – the population is too large that my game is very laggy.

I know there is a population limit of 10000, is there anywhere I can make the limit lower?

I would like to limit it to around 3500…

I could not find a script file for that.

 

Thanks

 

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/forums/topic/possible-to-adjust-population-limit/#post-13205 <![CDATA[Reply To: Possible to adjust population limit?]]> /forums/topic/possible-to-adjust-population-limit/#post-13205 Tue, 11 Nov 2014 17:51:33 +0000 Triumph955 I’m still trying to decide if it helps but…. When the population expanded too much in one town, (I’m worried about inbreeding), I deleted quite a lot of the residential buildings, seemed to help but that might be just my perception. I don’t know what the ratio of cars per head of population is but it often seems as though it’s far more than one per person.

I think combined with your lower population (possibly optional) limit, 1 car per 4 persons should suffice, currently I’m sure they allow 5 year olds to drive hence the strange antics at junctions.

 

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/forums/topic/possible-to-adjust-population-limit/#post-13206 <![CDATA[Reply To: Possible to adjust population limit?]]> /forums/topic/possible-to-adjust-population-limit/#post-13206 Tue, 11 Nov 2014 18:52:16 +0000 FX2K I mentioned adding an option to scale population counts to the dev’s

High: Civ’s 10,000. Scale of Ticket Prices – 100% (as it is now)
Medium: Civ’s 5,000. Scale of Ticket Prices – 200%
Low: Civs 2,500. Scale of Ticket Prices – 400%

but maybe they can optimise it further without resulting in dropping the civs.

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/forums/topic/possible-to-adjust-population-limit/#post-13226 <![CDATA[Reply To: Possible to adjust population limit?]]> /forums/topic/possible-to-adjust-population-limit/#post-13226 Wed, 12 Nov 2014 04:04:29 +0000 stevendshen Triumph955:

the buildings will rebuild, so its no use.

I also tried to limit building space by surrounding the city with train tracks. that, however, does not prevent population from going back up again, and also results in a huge lag each time a new building is built.

My current solution is I modified the script file by reducing all building capacities by half, which effectively halves my population. It works well most of the time.

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/forums/topic/possible-to-adjust-population-limit/#post-13234 <![CDATA[Reply To: Possible to adjust population limit?]]> /forums/topic/possible-to-adjust-population-limit/#post-13234 Wed, 12 Nov 2014 10:50:20 +0000 FX2K @Stevendshen

Did it increase performance, or even just prolong the early game performance?
I might have to give it a go.. I have stopped playing for now due to the performance issues.

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/forums/topic/possible-to-adjust-population-limit/#post-13256 <![CDATA[Reply To: Possible to adjust population limit?]]> /forums/topic/possible-to-adjust-population-limit/#post-13256 Wed, 12 Nov 2014 18:20:22 +0000 stevendshen FX2K:

 

I have halved the population and performance is drastically better. I can upload the mod sometime.

 

Previously i have tried deleting residential buildings, but that does not work.

 

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/forums/topic/possible-to-adjust-population-limit/#post-13271 <![CDATA[Reply To: Possible to adjust population limit?]]> /forums/topic/possible-to-adjust-population-limit/#post-13271 Wed, 12 Nov 2014 20:24:35 +0000 FX2K Good to hear, I might give it a go just to test… was it buildingutil.lua you edited?
Edit: Of course, if you want to share it, then will save some time 😀

The only problem with halving it is that also halves your potential ticket sales / income.
I had a brief look in the files and couldn’t find anything to increase this.. I didn’t spend too much time looking though if I am honest.. for it to be a viable option, this would imo need adjusting too.

If it makes a drastic difference then I really do hope the dev’s take note.
I for one would be happy to play with 1/2 the civs paying twice the price for their train / bus journeys if it meant a smooth enjoyable experience. Most other similar genre games don’t even have wandering passengers…excluding CIM.

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/forums/topic/possible-to-adjust-population-limit/#post-13280 <![CDATA[Reply To: Possible to adjust population limit?]]> /forums/topic/possible-to-adjust-population-limit/#post-13280 Wed, 12 Nov 2014 22:51:49 +0000 stevendshen I guess it would but i assume late game all lines are very profitable and it is ok to halve the population and still be profitable

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/forums/topic/possible-to-adjust-population-limit/#post-13301 <![CDATA[Reply To: Possible to adjust population limit?]]> /forums/topic/possible-to-adjust-population-limit/#post-13301 Thu, 13 Nov 2014 09:05:44 +0000 Triumph955 *

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