Remove/Delete Tunnels – Train Fever /forums/topic/removedelete-tunnels/feed/ Wed, 30 Apr 2025 12:40:14 +0000 https://bbpress.org/?v=2.6.13 en-US /forums/topic/removedelete-tunnels/#post-5176 <![CDATA[Remove/Delete Tunnels]]> /forums/topic/removedelete-tunnels/#post-5176 Sat, 06 Sep 2014 14:13:16 +0000 Triopticon Hi,

I have problems deleting/removing tunnels in some of the cases.

If you have a tunnel built in separate sections then I have no option to delete/removing the section trapped under the ground. Do I miss something or is this currently not supported?

I also have problem deleting/removing long tunnels in general. It is just not selectable.

 
If anybody have good suggestions or know how to fix/do this, I would be happy to get your input on this.

]]>
/forums/topic/removedelete-tunnels/#post-5181 <![CDATA[Reply To: Remove/Delete Tunnels]]> /forums/topic/removedelete-tunnels/#post-5181 Sat, 06 Sep 2014 14:22:05 +0000 connorboy2000 With regards to long tunnels it is just finicky and laggy but you can delete them if you find the right spot, kinda of how delicate you have to be when placing signals at some crossings. As for tunnels now trapped under ground, i have no idea either cannot seem to select either 🙁

]]>
/forums/topic/removedelete-tunnels/#post-5187 <![CDATA[Reply To: Remove/Delete Tunnels]]> /forums/topic/removedelete-tunnels/#post-5187 Sat, 06 Sep 2014 14:53:07 +0000 Triopticon Hi connorboy2000,

Thank you for your input on my problem. 😀

I have tried everything I could think of to be able to delete/remove the long tunnel. Added new track and try to delete the tunnel (trying clicking on each pixel), changing the landscape and so on. Still no luck on delete/remove the tunnel.

 
On my wish list for a feature in an upcoming version would be wire framing/underground view to be able to lay underground tracks and delete them again.

]]>
/forums/topic/removedelete-tunnels/#post-6044 <![CDATA[Reply To: Remove/Delete Tunnels]]> /forums/topic/removedelete-tunnels/#post-6044 Mon, 08 Sep 2014 11:13:46 +0000 gax If you are in the track building menu, you can see the tunnel track, if you have the correct zoom level.  If you can´t see the track, change the zoom level. Once you´ve found the track, it´s easy to delete.

]]>
/forums/topic/removedelete-tunnels/#post-6136 <![CDATA[Reply To: Remove/Delete Tunnels]]> /forums/topic/removedelete-tunnels/#post-6136 Mon, 08 Sep 2014 15:51:07 +0000 Neldot I’ve had the some problem. When you build a tunnel in separate segments, you can’t bulldoze it.

After a lot of attempts, I come to the conclusion that it’s a bug…

]]>
/forums/topic/removedelete-tunnels/#post-6198 <![CDATA[Reply To: Remove/Delete Tunnels]]> /forums/topic/removedelete-tunnels/#post-6198 Mon, 08 Sep 2014 17:58:54 +0000 gax That´s  not true, atleast not in my game. I play a big map with lots of hills. I constructed a 4 platform station in the center of a big town on a sloped hill. I can tell you that bulldozing segmented tunnels was the least of my problems….

]]>
/forums/topic/removedelete-tunnels/#post-6221 <![CDATA[Reply To: Remove/Delete Tunnels]]> /forums/topic/removedelete-tunnels/#post-6221 Mon, 08 Sep 2014 19:01:46 +0000 Triopticon Hi gax and Neldot,

Thank you for your input on my problem. 😀

I have tried everything to get around this, and I agree with Neldot that this seems like a bug in the game.

It have happen a few time for me now on any size of map.

I’m happy for you gax that you do not have this problem, and I hope you do not get the problem as it is quite annoying. 😉

Nevertheless, it really do not help me that you do not get it. 😉 In addition, of course I have tried all possible solutions I could think of. As you see in my second post, I even added new track, a new tunnel (very expensive) to get two track and then tried, still the same thing. :-p

]]>
/forums/topic/removedelete-tunnels/#post-6226 <![CDATA[Reply To: Remove/Delete Tunnels]]> /forums/topic/removedelete-tunnels/#post-6226 Mon, 08 Sep 2014 19:16:51 +0000 gax Can you upload your savegame? I´d like to give it a try.

]]>